Reading paths
Pick your profile: the guides to read, in order, and why. Tick them off as you go.
Your first week: the basics, in the right order.
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- Getting started: priorities for your first daysWhat to focus on in your first days, so you don’t waste time.
- Daily and weekly routineWhat to do every day and every week.
- Leveling your Castle: requirements, order and costsThe Castle unlocks everything else: what to upgrade before it.
- Your first squad and when to change itA solid first squad with the heroes you already have.
- Alliance ranks: R1 to R5Who does what in your alliance, from R1 to R5.
- Gift codes: where to find them and how to use themFree rewards to claim right away.
- Royal Favor: a free boost you just have to ask forA free boost you just have to ask for.
- Speed bonuses: how much time you really saveHow much time your speed bonuses really save.
- Alliance Duel: overviewThe big event of every week, explained simply.
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Grow without spending: miss nothing that is free and keep your items for the right moment.
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- Daily and weekly routineThe routine that collects everything free, every day.
- Gift codes: where to find them and how to use themGift codes: free rewards, redeemed on the official store.
- Royal Chest: 7 days to earn keysSeven days to earn keys just by playing.
- Bounty Tasks: send heroes, assist, plunderRewards for sending your heroes out, at no cost.
- Caravan Trade: sending and plundering wagonsYour daily trades and the free refresh.
- Kingdom Fair and Shimmer CoinsThe Kingdom Fair: what to buy with your Shimmer Coins.
- Hathaway and Derian: the special workersHathaway’s free daily chest, not to be forgotten.
- Preparing for the Duel: Sunday and what to save for which daySave speedups and items for the right Duel day: more points without paying.
- Skins and frames: the hidden bonusesThe hidden bonuses of the skins and frames you already own.
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If you buy packs: where your money counts most, and when to buy.
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- Leveling your Castle: requirements, order and costsThe second build queue: if you pay for one thing once, make it this.
- Alliance Duel: overviewGems in the packs you buy give 30 Duel points each: buy on a Duel day.
- Hathaway and Derian: the special workersHathaway and Derian: the cheapest pack, and why not to buy everything too early.
- UR heroes: who to upgrade firstWhich UR heroes to invest in first.
- UR hero skills: upgrade order and medal costsSkill upgrade order and medal costs.
- Recommended compositions: which UR hero teamsThe recommended UR teams, so you don’t level the wrong heroes.
- Preparing for the Duel: Sunday and what to save for which dayUse what you buy on the right day to score the most.
- King's gear promotion and the Dragonslayer swordKing’s gear promotion, once your account is advanced.
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Running the alliance: ranks, research, wars and ready-to-send messages.
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- Alliance ranks: R1 to R5What each rank can do, and who to trust with what.
- Alliance TechWhich alliance technologies to start first.
- Alliance Duel: overviewThe Duel from the organiser’s side: daily themes and the research that raises points.
- Kingdom Laws and punishmentsKingdom Laws and their punishments.
- Taking cities as an allianceTaking cities together: declarations and conditions.
- Capital SiegeGetting ready for the Capital Siege.
- Rallies and castle defenseRallies and castle defense.
- Surviving SvS: keeping your troops and hitting backKeeping the alliance standing during SvS.
- ToolR4 toolboxReady-to-copy messages for events, with the time shown for everyone.
- ToolDuel calculatorEstimate a member’s Duel points or set a daily target.
Your progress stays on this device, no account needed.