At a glance
With tier 9 soldiers or higher, keep your wall full. Below that, leave it empty.
One squad stays home to defend, the other three attack.
soldiers per healing batch: small batches heal fast, nonstop for the whole fight.
Manning your wall or not
Strong lords keep troops on the wall so nobody gets a free hit. Weaker lords just lose their troops there. If you don't have tier 9 soldiers yet, leave your wall empty, unless you are sure you are stronger than everyone nearby.
Reacting to who is coming
When your wall is manned, look at who is attacking:
| The attacker is… | What to do |
|---|---|
| Your size or weaker | Hold the wall |
| Slightly stronger | Keep the wall manned and heal nonstop |
| Much stronger | Teleport away |
A job for each squad
Squad 1: home
It stays in the Castle to defend it. Only send it out for a target worth it, such as a level 27+ lord.
Squads 2 to 4: attack
They do the hitting. If they take damage, your defense stays intact.
Healing and protecting your wounded
Reading the map markers
During kingdom fights, the color of a castle's marker helps you pick targets. As a rule: blue is your alliance, white is other players from your kingdom, yellow and red are players from an enemy kingdom.
