Alliance Duel: overview

The 6 themed days, who can take part, and the mistakes that cost you the weekly reward.

Translation awaiting review.

Alliance DuelBeginnerUpdated 8 November 2026
Contents
  1. At a glance
  2. The 6 days
  3. Playing the Duel well
  4. Duel research

At a glance

6 days

One theme per day, Monday to Saturday. Sunday is for getting ready.

1 day won

earns Duel points. The alliance that wins the most days wins the week.

Top 32

Your alliance must be in the kingdom's top 32, with 20 members and castle level 11.

The 6 days

Duel points the alliance earns if it wins the day.

1

Intel Training

1 pt

Intel Tasks, stamina, hero EXP, beast items, gathering.

2

Castle Expansion

2 pts

Construction speedups, wagons, bounty tasks, decorations.

3

Tech Research

2 pts

Research speedups, Medals of Honor, Intel Tasks.

4

Hero Development

2 pts

Recruiting, hero shards, Skill Medals.

5

Soldier Training

2 pts

Training speedups, ore and pig iron, training level 1 to 10 soldiers.

6

Enemy Elimination

4 pts

Killing and wounding enemy soldiers, speedups, gathering.

Playing the Duel well

Duel research

The points in our day-by-day guides are base values, with no research. Two kinds of research raise them:

ResearchEffectMaximum
Duel Master+5% points per level on every task+100% (level 20)
Incentives (Intel, Speedups, Recruitment, Construction, Tech, Training, Kills)+5% per level, only on the matching task type+50% (level 10)

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Alliance Duel: overview

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