At a glance
One theme per day, Monday to Saturday. Sunday is for getting ready.
earns Duel points. The alliance that wins the most days wins the week.
Your alliance must be in the kingdom's top 32, with 20 members and castle level 11.
The 6 days
Duel points the alliance earns if it wins the day.
Intel Training
1 ptIntel Tasks, stamina, hero EXP, beast items, gathering.
Castle Expansion
2 ptsConstruction speedups, wagons, bounty tasks, decorations.
Tech Research
2 ptsResearch speedups, Medals of Honor, Intel Tasks.
Hero Development
2 ptsRecruiting, hero shards, Skill Medals.
Soldier Training
2 ptsTraining speedups, ore and pig iron, training level 1 to 10 soldiers.
Enemy Elimination
4 ptsKilling and wounding enemy soldiers, speedups, gathering.
Playing the Duel well
Duel research
The points in our day-by-day guides are base values, with no research. Two kinds of research raise them:
| Research | Effect | Maximum |
|---|---|---|
| Duel Master | +5% points per level on every task | +100% (level 20) |
| Incentives (Intel, Speedups, Recruitment, Construction, Tech, Training, Kills) | +5% per level, only on the matching task type | +50% (level 10) |
